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The painted map page of the Citrine Shoals
Universe 30 of 30

Citrine Shoals

Shallow light. Ships run aground on nothing at all.

Levels
581 to 600
Boss
Level 600
Boss rule
Solar wind. Every 5 moves the wind blows every gem to a new place.
Detour
Five bonus levels after the boss, for two thirds of the universe's stars
Colours
Lumen
Shallow light. Ships run aground here on nothing at all. Slow and careful, Captain. This is the last of the new sky.
Lumen, arriving in the Citrine Shoals
More from the story (spoilers)
Lumen
The Shoals are the edge of what the Hush took. Past here, the sky was always bright. We did it, Captain. All the way.
Lumen, halfway across
Captain Vesper
Shallow light. Ships run aground on nothing at all. Go carefully. I'll be right behind you.
Captain Vesper's log, on the boss

Tips for Citrine Shoals

  • Look for a corner or a five before taking the first match you see. Power pieces pay far more than plain matches.
  • The wind reshuffles the board on a timer. Spend your setups before it blows, not after.
  • Stars here count toward the detour. Replay a level for its third star when you are one short.

Play the Citrine Shoals

Free to play on iPhone, iPad and Android, with optional in-app purchases.