
Universe 30 of 30


Citrine Shoals
Shallow light. Ships run aground on nothing at all.
- Levels
- 581 to 600
- Boss
- Level 600
- Boss rule
- Solar wind. Every 5 moves the wind blows every gem to a new place.
- Detour
- Five bonus levels after the boss, for two thirds of the universe's stars
- Colours

Shallow light. Ships run aground here on nothing at all. Slow and careful, Captain. This is the last of the new sky.Lumen, arriving in the Citrine Shoals
More from the story (spoilers)

The Shoals are the edge of what the Hush took. Past here, the sky was always bright. We did it, Captain. All the way.Lumen, halfway across

Shallow light. Ships run aground on nothing at all. Go carefully. I'll be right behind you.Captain Vesper's log, on the boss
Tips for Citrine Shoals
- Look for a corner or a five before taking the first match you see. Power pieces pay far more than plain matches.
- The wind reshuffles the board on a timer. Spend your setups before it blows, not after.
- Stars here count toward the detour. Replay a level for its third star when you are one short.
Play the Citrine Shoals
Free to play on iPhone, iPad and Android, with optional in-app purchases.