
Universe 16 of 30


Amber Expanse
Dust of a shattered world, still glowing.
- Levels
- 301 to 320
- Boss
- Level 320
- Boss rule
- Time warp. Fewer moves, but every power piece you forge buys one back.
- Detour
- Five bonus levels after the boss, for two thirds of the universe's stars
- Colours

Dust of a shattered world, still glowing. The glow is new, Captain. Something here was lit on purpose.Lumen, arriving in the Amber Expanse
More from the story (spoilers)

A lantern, hung in the dust. Her make. The Hush will not come near a thing that is lit by hand, she wrote. So she lit things.Lumen, halfway across

I am building lanterns out of wreckage. They hold the Hush off for a while. It does not like a light it did not take.Captain Vesper's log, on the boss
Tips for Amber Expanse
- Look for a corner or a five before taking the first match you see. Power pieces pay far more than plain matches.
- Time warp starts you short, but every comet, nova or supernova you forge hands back a move. Forge early.
- Stars here count toward the detour. Replay a level for its third star when you are one short.
Play the Amber Expanse
Free to play on iPhone, iPad and Android, with optional in-app purchases.